China’s biggest-ever video game hit, Black Myth: Wukong, has led to a surge in bookings at hotels that cater to gamers, according to travel provider Trip.com.
Some operators of such hotels – which offer gaming hardware in their rooms for fans who do not necessarily have their own – reported that they sold out multi-person rooms on August 20, the evening that the game was released.
Booking site operator Trip.com Group confirmed the spike in activity, reporting that search volume for gaming rooms that night increased by 40 per cent compared with the previous day. Nearly 70 per cent of the gaming fans booking such hotels were from the post-90s and post-00s generations, and 75 per cent were men, the company said.
The blockbuster video game, developed by Tencent Holdings-backed start-up studio Game Science, drove a wave of “Wukong economy” activity, providing bright spots in sectors like tourism and computer accessories amid overall soft domestic consumer spending.
The success of China’s first AAA premium game, which is based on the literary figure Monkey King from the 16th-century Chinese novel Journey to the West, is also driving a travel boom in parts of the country, according to local authorities and businesses.
Combining tourism with gaming has become one of the most popular new cultural tourism experiences among young travellers in China, according to Trip.com.
Gaming hotels offer guests a comfortable way to escape and play games. Apart from the usual amenities, their rooms include specialised gaming gear, such as high-end PCs with fast internet connections, gaming consoles and controllers, and virtual-reality equipment.